﻿using System;

namespace H
{
	// Token: 0x02000265 RID: 613
	internal class H_State_OutEjaTremble : H_State_TrembleBase
	{
		// Token: 0x06001025 RID: 4133 RVA: 0x00067BC4 File Offset: 0x00065DC4
		public H_State_OutEjaTremble(H_Members members) : base(members)
		{
		}

		// Token: 0x06001026 RID: 4134 RVA: 0x00067BD0 File Offset: 0x00065DD0
		protected override string GetAnimeName_Base()
		{
			return "OutEja_Base";
		}

		// Token: 0x06001027 RID: 4135 RVA: 0x00067BD8 File Offset: 0x00065DD8
		protected override string GetAnimeName_TrembleA()
		{
			return "OutEja_TrembleA";
		}

		// Token: 0x06001028 RID: 4136 RVA: 0x00067BE0 File Offset: 0x00065DE0
		protected override string GetAnimeName_TrembleB()
		{
			return "OutEja_TrembleB";
		}

		// Token: 0x06001029 RID: 4137 RVA: 0x00067BE8 File Offset: 0x00065DE8
		protected override H_STATE GetNextState()
		{
			return H_STATE.OUT_XTC_AFTER_WAIT;
		}
	}
}
